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Post by leunas on Sept 22, 2006 14:04:43 GMT -5
ArsTechnica has a great article that I’m just now finding about the run away costs of game development. The article contrasts what it cost Atari to get started with Pac-Man (a mere $100,000) vs. Microsoft’s Halo ($40 million). The mention of MS I think is very interesting as their new game development technologies have been making quite a few waves lately. With the release of .NET for the X-Box (as we’ve been calling it), the platform is sure to have many new fans. I for one am quite interested in being able to start toying around with environments and game development with-out having to shell out tens of thousands of dollars. gametomorrow.com/blog/index.php/2006/09/21/the-run-away-costs-of-game-development-2/
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