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Post by leunas on Feb 20, 2007 5:09:06 GMT -5
Today’s Variety is carrying a piece on the state of videogame awards ceremonies, comparing this industry’s big nights with the movie business’s Oscars.The article’s author Ben Fritz writes, “Videogames are a $6.5 billion-a-year business. But when it comes to honoring their own, the industry is still looking for a golden pat on the back. There's certainly no Oscar equivalent in the joystick realm, no single award that is widely recognized as the mark of vidgame excellence.” He compares the “clear pecking order” among Hollywood’s awards (‘kudos’ in Variety-speak) with the game industry where “hierarchy hasn't yet taken root”. The IGDA and AIAS both get a chance to state their cases, while other TV-based ceremonies get a name-check. Comparisons are made between the two industries; one in which awards mean more sales, the other in which they rarely make a difference. Best quotes: Jason Della Rocca, head of the International Game Developers Association: "It took decades before the Oscars broke through to become something more than industry insiders in a hotel on folding chairs. Unlike others, I'm taking the long view." Tim Schafer, head of developer Double Fine: “With Psychonauts we had a hard time in the marketplace, but [we won awards and] for our next game every publisher still wanted to talk to us." Link: Variety www.next-gen.biz/index.php?option=com_content&task=view&id=4757&Itemid=2
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