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Post by leunas on Mar 15, 2007 14:10:11 GMT -5
The Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It uses OpenGL 2.1 and GLSL and has a lot of modern features which can be found in high-end commercial 3D engines. www.linderdaum.com/
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Post by leunas on Mar 15, 2007 14:11:10 GMT -5
Linderdaum Engine 0.5.72 ReleasedThe latest 0.5.72 version adds percentage closer filtering shadow maps, keyframe animation, bounding volumes & fast frustum culling, old hardware compatibility mode, ref-counted scene graph nodes and heightmaps rendering. See www.linderdaum.com for details. www.devmaster.net/news/index.php?storyid=1663
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