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Post by leunas on Jan 11, 2007 14:43:43 GMT -5
I have a good feeling about this year. Game developments and news are all picking up again, after a frankly rather boring 4 months of next-gen console talk and not much else. It's almost as if everyone's got that out of the way, along with xmas, and we can now focus on lots of new, interesting things. I think 2007 will make great strides, for instance, in the serious games field. Games for learning, games for health, some public service gaming.. it's an area that's been laying some excellent groundwork these past few years, and will get a fair bit of spotlight this year. Certainly in the UK, OFCOM has a proposal for a Public Service Publisher, which would deal a lot with games and gaming technologies. Also, there's been so much popular material on the subject of games as new and interesting business recently, from the likes of Henry Jenkins and Steven Johnson, you know the sort of stuff. So here's a new one, How Computer Games Help Children Learn, hot on their heels; I haven't read it, but I like the title and it's getting really good reviews, so one for the pile. These past few years have been notable for screamy politicians, anti-game rhetoric and media-fuelled frenzies; perhaps 2007 is the year for the other side of the story. www.wonderlandblog.com/wonderland/2007/01/how_computer_ga.html
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Post by leunas on Jan 12, 2007 1:50:21 GMT -5
Games help educate kids for the futureMost people don't use the words "education" and "video games" in the same sentence, but an education science professor at the University of Wisconsin-Madison, David Williamson Shaffer, is trying to change that. Let's face it. Gamers and video games in general are mostly stereotyped negatively. Studies about the negative effects of game addiction, politicians trying to push legislation against violent games, and news about gaming related violence abound. So, to help ease this image and shed positive light on the matter, Shaffer has written a book entitled "How Computer Games Help Children Learn." On top of this, he has also been actively campaigning to get schools to try and use video games as tools for education, since according to him, video games can help children prepare for future careers. Further more, he notes that video games can orient children in technology and help them gain the technological experience they need in this fast-paced world. People should also allow their children to play video games, listen to music, surf the internet, as well as use cellphones and computers, as it would result in a tech-savvy workforce in the future. Now, the UK and Singapore are both pushing to use video games in innovating their teaching methods. The U.S. military, surgeons, and some corporations have also found uses for video games for training purposes. Meanwhile, Shaffer and his team will be working with a school in Madison, Wisconsin and move on to another one in Chicago by the third quarter of this year, and they will be bringing along their own brand of educational games which can be found at Epistemicgames.com feeds.feedburner.com/~r/qj/xbox/~3/74245939/79013
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