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Post by leunas on Mar 8, 2007 17:45:30 GMT -5
Newsweek's N'Gai Croal hosted a GDC discussion about digital distribution, featuring panelists from Bioware, Valve, Microsoft, Telltale Games, and GameTap. The session interested us most for its comments on how retail and digital distribution work together and thoughts on the media's lack of digital-only games coverage. Valve's Jason Holtman said, "The myth of digital distribution cannibalizing retail sales isn't true. ... The first couple times we ran [free weekends for games], we found out they increased retail sales as well [as digital sales.]" Holtman later said, "We love selling our boxed products. We like selling our digital products, too. ... Retail is going to be here to stay. It's a great channel for games. Digital is also a great channel for games." Ray Muzka of Bioware said, "They're incredibly complimentary. ... You can get research, you can get data from your digital distribution to make better games." Dan Connors of Telltale Games described how his company's games benefit from initial digital distribution. He said, "By the time it gets to retail, it's a known quantity. ... It was thought of from the ground up that we're going to launch online and
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Post by leunas on Mar 16, 2007 12:48:14 GMT -5
Digital distribution and retail can co-exist - LewisDigital distribution of games does not pose a threat and will not kill brick-and-mortar game retailers, says Chris Lewis, chief of Xbox Europe. Lewis added that digital distribution will not replace traditional game-selling means in the foreseeable future, but instead will share direct proportionality in the market, stating: I think there are practical limitations to this. Certainly as speeds and storage increase then there will be ever more flexibility, but my own view is that people will continue to want to buy at retail. I think the two will live in harmony for some considerable time yet. The Xbox Euro boss also explained how the move towards digital distribution actually serves as a boon to the traditional stores, saying "these complement the retail full priced product completely and are not designed to detract but more to enhance." These remarks were spurred in relation to the upcoming release of the latest expansion to the hit first-person RPG Elder Scrolls 4: Oblivion which will come to Xbox 360 owners via download in the Xbox Live Market Place instead of the traditional boxed disc. The Expansion Shivering Isles will sell for 2,400 Microsoft Points to players worldwide. Article: feeds.feedburner.com/~r/qj/qjnet/~3/102170062/86371
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